Site Index
Getting Started
Starter Cube
Advanced
2
3
3-Color Corner Cube
Waterwheel
2
3-Color Edge Sequences
Setups
2
3
4
5
6
All Cases 3C-E3
3CE4
Uncolored
6-Color Corner Sequences
6-Color as 3-Color
Corner Cases
Solve With Half-Twists
Parallel Sequence
6-Color Edge Sequences
Relocating Misplaced Facelets
Edge Hints
2
3
Quick Reference
Solving Demos
Starter Cube
3-Color Corners
6-Color Corners (pre-solved as 3-color)
Complete Solve of Corners
3-Color Edges
6-Color Edges (pre-solved as 3-color)
Complete Solve of Edges
Interactive
Interactive Cubes - All Solving Stages
Interactive Cubes - All Sizes
3-Color Edge Cubes - Using Half-Twists to Make Setups
Supercube Centers
4x4
5x5 +
5x5 X
6x6_Arc
6x6 X
Cube Solver
Dist File Contents
Quad Core Solver
Performance Summary
Solver 2
Dist File Requirements
Make Dist Files
3-Color Solver
Text Input
Make Random Cubes
Make Cubes From Solutions
Make Cubes From Scrambles
Magic Cube 4D
Face Colors
Macros (Sequences)
Starter Hypercube
Solving Corners on 4-Color Hypercube
Solving Corners on 8-Color Hypercube
Solving Edges on 4-Color Hypercube
Solving Edges on 8-Color Hypercube
Edge Parity Configuration
Solve Log
2
3
Other
4x4 Cube 3-Color Sequences
6-Color
4x4 Crazy Cube
2
5x5 Cube
6x6 and Beyond
Supercube Centers
4x4
5x5 +
5x5 X
6x6 Arc
6x6 X
Void Cube
3x3 Cube Symmetry Counts
3-Color Cube and Ryan Heise's Human Thistlethwaite Algorithm (HTA)
Interactive Cubes - HTA