Site Index
Getting Started
Starter Cube
Advanced  2  3
3-Color Corner Cube
Waterwheel 2
3-Color Edge Sequences
Setups  2  3  4  5  6 
All Cases 3C-E3  3CE4
Uncolored
6-Color Corner Sequences
6-Color as 3-Color
Corner Cases
Solve With Half-Twists
Parallel Sequence
6-Color Edge Sequences
Relocating Misplaced Facelets
Edge Hints  2  3
Quick Reference

Solving Demos
Starter Cube
3-Color Corners
6-Color Corners (pre-solved as 3-color)
Complete Solve of Corners
3-Color Edges
6-Color Edges (pre-solved as 3-color)
Complete Solve of Edges

Interactive
Interactive Cubes - All Solving Stages
Interactive Cubes - All Sizes
3-Color Edge Cubes - Using Half-Twists to Make Setups
Supercube Centers  4x4  5x5 +  5x5 X  6x6_Arc  6x6 X
Cube Solver  Dist File Contents
Quad Core Solver  Performance Summary
Solver 2  Dist File Requirements
Make Dist Files
3-Color Solver
Text Input
Make Random Cubes
Make Cubes From Solutions
Make Cubes From Scrambles

Magic Cube 4D
Face Colors
Macros (Sequences)
Starter Hypercube
Solving Corners on 4-Color Hypercube
Solving Corners on 8-Color Hypercube
Solving Edges on 4-Color Hypercube
Solving Edges on 8-Color Hypercube
Edge Parity Configuration
Solve Log  2  3

Other
4x4 Cube 3-Color Sequences  6-Color
4x4 Crazy Cube  2
5x5 Cube
6x6 and Beyond
Supercube Centers  4x4  5x5 +  5x5 X  6x6 Arc  6x6 X
Void Cube
3x3 Cube Symmetry Counts
3-Color Cube and Ryan Heise's Human Thistlethwaite Algorithm (HTA)
Interactive Cubes - HTA